Open a pack of Magic: The Gathering and the first thing you learn to read is the little symbol on the right side of the card, just below the art
This Linkuriboh may not be a hand trap like the original, but it has the same shape, cuteness, and usefulness
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I give it specific guidance, like Rate the power level of the card on a scale from 0-6, where 0 is unplayable, 1 is very weak, like a bad common, 5 is very strong, like a bomb rare, and 6 is super overpowered like a black lotus
For example, in my Karlov of the Ghost Council deck, I use a lot of lands like Kabira Crossroads and Scoured Barrens that Id recommend almost nowhere else because they provide a free boost to my commander simply by playing the game